Audio and music are often implemented last minute in the indie game development process, and are mostly taken for granted by both players and smaller studios alike. Musician and sound engineer, Max McDonald, started Loud Boy Games with a vision of creating entertaining games using sound and audio at the forefront of design. We believe sound can make or break the impact and beauty of a great game, and hope our games give you both a visual and auditory participation in the gaming experience.
Play and listen.